The degree in Digital Media Technology at Eastern Illinois University has required courses that provides students with a balance of management and supervision skills needed to be successful in leading cross functional teams in web development, digital media, game development, animation, visual effects interaction design, image capture, and other media production.
Students will engage in study of:
EGT 1323 - Computers for Engineering Technology. (2-2-3) On Demand. This course prepares students for most effectively using computers for engineering technology applications. Credits: 3
CMN 2500 - Production I. (2-2-3) On Demand. This production-centered course teaches the foundational elements of visual storytelling through video, television, and film. These foundational elements include narrative construction, visual composition, genre aesthetics, visual brand development, characterization, and non-linear editing in order to communicate a unified message through video, audio, and graphics. Credits: 3
ENG 3005 - Technical Communication. (3-0-3) On Demand. Instruction and practice in technical communication and creating documents used in professional settings. Focus on communicating complex information to specialized and non-specialized audiences. Students will complete case-based and/or client-based projects in multiple genres and media. Course will also address online communication, ethical communication, document design, intercultural/global communication, collaboration, accessibility issues, and oral presentation. WC Prerequisites & Notes: A grade of “C” or better in ENG 1002G. Credits: 3
MAT ANY - Any MATH course in addition to the general education requirements. Recommend: MAT 1271 – College Algebra. Credits: 3
DGT 1001 - Introduction to the Digital Media Technology Profession (1-0-1) A survey of the digital media technology field. Includes an exploration of possible specializations, career opportunities, and ethical responsibilities for professionals. Credits: 1
DGT 1363 - Introduction to Graphics Technology.(1-4-3) Introduction to the digital creation and preparation of graphics for the web, video, animation, and specialty print applications. A limit of 3 hours may be applied to a major or minor. Credits: 3
DGT 2123 - Introduction to Digital Photography.(2-2-3) A study of digital photography and professional techniques needed to produce high quality images for promotional, advertising and marketing themes, and business applications. A limit of 3 hours may be applied to a major or minor. Credits: 3
DGT 3003 - Video Game Development A study of video game development. Emphasis will be on planning, developing, testing, and publishing of video games. Credits: 3
DGT 3013 - 2D Computer Animation A study of 2D computer animation. Emphasis will be on planning, developing, testing, and publishing of 2D computer generated animations. Prerequisites & Notes: A grade of “C” or better in DGT 1363 or permission of instructor. Credits: 3
DGT 3813 - Web Development (2-2-3) On Demand. A study of front end and mobile website development. Emphasis will be on planning, designing, development, testing, and publishing of websites specifically for internet connected devices. Note: This course will have a supplemental cost of $50 - $75 for web hosting and domain name registration. Credits: 3
DGT 4333 - Trends in Digital Media. (3-0-3) On Demand. A study of present and future developments in print and digital media technology as applied to availability of the technology and how it can be applied to commercial, personal, and other processes. Students will investigate and identify state-of-the-art trends and issues facing the field. Credits: 3
DGT 4353 - Digital Media Production Management. (2-2-3) On Demand. Application of production management processes as applied to web development, video, animation, photography, and specialty printing. A limit of 3 hours may be applied to a major or minor. Prerequisites & Notes: A grade of “C” or better in DGT 1363 or CMN 3030 or permission of instructor. Credits: 3
DGT 4763 - Costing and Planning for Media Projects. (3-0-3). A study of planning and costing for media projects. This course will focus on the study of estimating, costing, and planning for the capture and production of products specific to web, digital printing, video gaming, animation, simulation, and photography. Course restricted to Digital Media Technology majors and students in the MS in Technology. Prerequisites & Notes: A grade of “C” or better in DGT 1363 or CMN 3030 or permission of instructor. Credits: 3
DGT 4751 - User Interface and User Experience for Digital Media Technology. (1-4-3). Study of graphics technology applied to web, video, animation, and other interactive environments. Major emphasis will be on development of prototypes for various platforms. A limit of 3 hours may be applied to a major or minor. Prerequisites & Notes: A grade of “C” or better in DGT 3813 or permission of instructor. Credits: 3
DGT 4749 – Capstone Project in Digital Media. (1-4-3) On Demand. Comprehensive applications of the knowledge and skills learned in the digital media program. Focus on the integration and synthesis of content through critical thinking and professional practice in digital media. Course restricted to seniors in the Digital Media Technology major. Credits: 3
OR
TEC 4275 Internship. - (Arr.-Arr.-1-10) (Credit/No Credit) Employment experience in an area related to the student’s major. May be repeated once. Credits: 3
DGT 4814 - Digital Media Strategy. (2-2-3) On Demand. Study of integrating web, video, animations, and specialty graphics into campaigns and development of digital media strategy. A limit of 3 hours may be applied to a major or minor. Credits: 3